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appears above your

The white damage that appears above your target's head is delayed based on the tual animation and is therefore usuallyonfusing for newer players. Oe yourharter _starts_ his swing animation the white damage is alreadyomplete and you should start your Slam (if you waharefully, you'll note you gain the rage from the attk at the start of the swing if you don't want to look at yourombat log). Theorrt sequee is white attk (start of animation), press Slam, use other instant attk, white attk, press Slam, use other instant attk. This will all bome irrelevant in about... 5 days, though, as that's when 3.0 is expted to go Live. In 3.0, Slam doesn't reset the swing timer.
Thanks for theomments everyone. I understand how the ability works a lot better now. Link to this t 14th 2008 1:22pm : Logged Reply to this devioususerholarUser's Journal1169 Dent
Lkily we'll never have to have these kinds of ever again. As
I hate to sound stupid, but I'm having a hard time understanding the best timerotation to use slam in on 3.0. I guess itould be bause I am sleep deprived right now, but some insight on the new slam would be mh appriated.
Its 3.0 now, and I see slam still at least pauses swing timers... I thought blizzhanged that? Not that its a big deal for me, my war is fury, but it still bites when I miss thathae for the instant slam and get that 1.5 sast where I do nothing.
I may be mistaken, but I believe Slam will still pause the swing timer, as it's not an instant ability. The majorhange was that it no longer resets the swing timer, whh means that it doesn't matter when you use slam (i.e. you'll do the same DPS if you use slam just before your next auto attk vs. just after an auto attk).
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